I only bought the game yesterday, but I have now played through Guitar Hero: Rocks the 80s on both Medium and Hard. It's not as if I played it non-stop either; it took maybe four or five hours in total. There are only 30 songs in career mode, and no bonus songs. That kind of pissed me off, because I wanted to hear some 80s style rock from contemporary bands, maybe some Harmonix employees.
In contrast, Guitar Hero II had 40 songs in career mode and 24 bonus songs. Length-wise, Rocks the 80s really is a joke in comparison, and most of the in-game artwork consists of poor rehashes of content from Guitar Hero II. Calling it an expansion and peddling it as a full-priced game to wide-eyed Guitar Hero fans itching for their next fix is just mean. Is Activision hedging their bets by making the game just replayable enough that we'll be bored of it by the time they release Guitar Hero III (which will cost only €3 more than Rocks the 80s)? Is Harmonix pouring their souls into Rock Band, while just fulfilling some contractual obligation by completing Rocks the 80s? Probably a bit of both.
I have to admit though, a lot of the songs were really good, and some came as pleasant surprises since I made it a point not to read the track list beforehand. I got so much neck-button mashing action that I got a bit of a cramp in my left hand, and I think I'm getting the hang of hammer-ons and pull-offs. I finally noticed that those notes don't have a black outline. So thanks for the exercise, guys. Now where's the rest of the game?
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